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Welcome to Mesogea


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 Post subject: Hey
PostPosted: Thu Oct 15, 2009 12:47 pm 
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Joined: Thu Oct 15, 2009 12:40 pm
Posts: 1
I'm a novice modder but I saw your thread on the Bethesda forums. Only released mod I've made was an exterior camp http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5757 but I'm working on 3D modelling, textures and quest scripting.

Would be happy to take on any jobs available (any exterior/interior settlements and designs are the thing I'm best at) as this project looks pretty damn exciting.

I'll check back over this thread soon. Let me know!


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 Post subject: Re: Hey
PostPosted: Thu Oct 15, 2009 1:22 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Welcome to the project! That Barbarian camp looks pretty good. I know there is a lot more work to be done on interiors, but Valisarius will have a better idea of what needs to be done. Take a look around the forums though, lots of interesting things to see


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 Post subject: Re: Hey
PostPosted: Fri Oct 16, 2009 8:04 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Like the barbarian camp, could do with a few of those in Mesogea.


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 Post subject: Re: Hey
PostPosted: Fri Oct 16, 2009 8:20 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Would it work to have some Barbarian camps near Illusidum? Not like just outside, obviously, but maybe a 5 minute horse ride away?

Oooh, maybe a quest of a Barbarian invasion on Illusidum? Probably would be too large though, they would try attacking a smaller village most likely.


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 Post subject: Re: Hey
PostPosted: Sat Oct 31, 2009 10:56 am 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Near Illusidum in the mountains would be ok and thats where Ive spotted two areas. They will be tomb robbers. Maybe we could have a period of the player being involved in either robbing tombs or protecting them, paid to go into tombs and seek out thieves.


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