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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Mon Aug 24, 2009 8:31 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Alright, here's what I'm going to do to save some time right now. Going to put back the stock textures, because deleting them only saves about 40 mb's uncompressed. Not that much these days. So I'll put them back because there is a good amount of purple when I load up the game without them. I havent used nifskope much and don't feel ike going through ALL the new meshes to fix them.

I did get the .bsa working, but I had to add it to my Oblivion.ini file, it wasn't working like it should just naming it hiboriamain.bsa . I'll have to play with it more later. I'm going through the architecture folder right now resaving any textures not DXT1 as that.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Mon Aug 24, 2009 9:21 pm 
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Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Good idea, Ive never tried the bsa way, but knew as soon as I looked at it that the ini file would somehow need to be involved. A mod switcher is the only way forward on that.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Mon Aug 24, 2009 9:35 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Well like I said I'm going to play with it, because there *should* be a way not to have to do that. After I get the textures all fixed up then I'll work on getting the .bsa file to work without having to touch the .ini file.

Also, what is cool about that is to update we only have to unpack the new files, or make an update program like as described here, which will update anyones .bsa file.
http://cs.elderscrolls.com/constwiki/in ... _BSA_files


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Aug 26, 2009 5:29 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Updated Tebella pictures. Just the 10 or 12 loam textures takes a bit of time to run through the normal maps, but hopefully I can get them all finished soon. Here's what it looks like now.

Image
Image
Image

Some textures still need some work:
Image


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Aug 26, 2009 5:55 pm 
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Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Much better


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Sep 02, 2009 4:34 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Inside a Holorian Villa. Let's imagine that the owners of this one are extremely wealthy... and they have mastered plumbing so as to make a believable waterfall.

Image

Image

Image

Image

Image


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Sep 02, 2009 5:28 pm 
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Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Wow, aint that something. Thats excellent, love the fountain/waterfall. I can imagine some upper class Holorian there with slaves etc


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Sep 02, 2009 5:34 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Still needs a lot of work. I'm adding flora to the rocks on the fountain as well. Also need a lot more clutter around the inside as well. I suppose some tapestries and whatnot.

I also think I'm going to have to put a bit of rock on the inside of the villa a bit, just so it doesn't seemingly disappear at the wall. Not too much though.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Fri Oct 30, 2009 7:36 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
What do you guys like for the world map, old version or new version with more "Roman" fonts?

Old

New


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Sat Oct 31, 2009 10:54 am 
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Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
I like the new version. That looks much more interesting. Ive got the finished jpeg to send you. Ill post a link later today.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Sat Oct 31, 2009 2:55 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Nice. I posted it at a couple other forums as well, and I think most people liked the new one as well.


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