It is currently Tue Dec 01, 2009 12:57 am



Welcome
Welcome to Mesogea


Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: 3d Modelling jobs
PostPosted: Sun Mar 02, 2008 12:31 pm 
Offline
Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
The following work needs doing at present. Please choose any task, open a new thread and we can communicate there.


1. City States house, temple, port, government, fortress, walls, gates, furniture etc. The City States are similarly designed conforming to a Greco-Roman concept with Mesopotamian influences. This is undoubtedly the most difficult and numerous 3d modelling area however I have many buildings already created and a vast library of textures.

2. The Agalien peninsula consists of numerous tribes who dwell in mud brick huts to ordered cities. The concept is majoritively Mesopotamian, a search on google images for ancient Uruk, Siwa and Djenne mosque in Mali give good examples: an image of Djenne can be found here
http://www.jonathancuriel.com/images/b087.jpg
Uruk can be found here
http://www.garone.net/tony/uruk.jpg

Again I have started a building set and have plenty of models to work from and add to including textures.

3. The Doraean regions. Roughly equating to the areas of Illyria through to Helveti (Northern greece to Switzerland) The people are generally settled farmers with a few small towns of very basic design, no concept at present exists and a linked job is open in the concept art section.

4. There are numerous other regions and areas that have no set identity other than in literature. These are entirely open canvasses limited only to their being lore friendly as in a likely concept for a people who existed approximately 6000BC and were the forefathers of the various tribes of Europe and the Med. Bearing in mind migration if there is a valid concept for a people who were later in history found entirely elsewhere then thats fine.

5. Creatures: A huge area of possibility for any animator and modeller to get into. Anything from Sabre tooth tigers, Mammoth and any other beasts fictional or factual that could have been around during the time of the mod are fine. What we are aiming for is something that appears entirely plausible as a historic possibility, Medusa and Minotaur are probably stretching credibility but some beasts from which the legend might have sprung, even races are most welcome.

6. Clothing and uniforms. Savages, peasants, citizens, toga's cloaks, helmets, hoplite similar stuff and the entirely fictitous to plausible.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron