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 Post subject: New user interface, looking for a complete new game feel.
PostPosted: Thu May 01, 2008 12:44 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Having just seen a fantastic piece of work (though the background pics within the UI looked just a bit wet for my liking) I thought it might be an idea to start thinking and planning towards a user interface change, something cool, something funky and stunning. Take a look at the link and you can see what I mean:

http://www.bethsoft.com/bgsforums/index ... pic=837948

If we or anyone else could come up with something as good, something to make the game unique to the mod then what a wow factor that would bring in. Something along the lines of 300!


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 Post subject: Compass
PostPosted: Wed Sep 03, 2008 7:35 pm 
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Joined: Wed Sep 03, 2008 2:48 pm
Posts: 33
Firslty, its my opinion that the compass should be destroyed....completly, wouldnt it feel so much better to navigate yourself by the way the sun moves? (easy to do with oblivions short days)


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 Post subject:
PostPosted: Thu Sep 04, 2008 6:39 am 
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Joined: Mon Feb 18, 2008 9:37 pm
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I agree that we should try to make it more realistic. The all seeing map is very useful but hardly realistic so a compass I believe should be an object you can have and use rather than there at all times.


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 Post subject:
PostPosted: Fri Sep 05, 2008 1:14 am 
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Milite

Joined: Thu Aug 21, 2008 3:19 am
Posts: 69
I like this idea. Perhaps I could take a crack at, or ask Luchaire if she would mind helping me. I know her well.


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 Post subject:
PostPosted: Fri Sep 05, 2008 6:47 am 
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Joined: Mon Feb 18, 2008 9:37 pm
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That would be fantastic, especially if we could tailor it to the feel of the mod rather than using already available stuff.


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