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 Post subject: Spawn lists.
PostPosted: Sat Mar 01, 2008 9:16 am 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
The limited creatures from the CS make spawn lists a bit of a poor affair at the moment. I have set it to create .5 creatures per cell in the wilderness area for the Doraean fields so as the player travels through the plains deer will be frequent in the open areas and more so around water, wolves can be found near rock outcrops and boar where the vegetation is thickest. Also occaionally there will be packs of wolves. More creatures can be added then by dropping them into or changing the level lists rather than re-placing which would be a pain.


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