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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Tue Feb 24, 2009 6:27 pm 
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Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
IMPORTANT NEWS. 23RD FEB 2009.

NEW MASTER FILE AND ALL SUBSIDIARY FILES, DISTANT LAND, COMPLETE TEXTURES AND MESHES BEING UPLOADED NOW.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Mon Mar 02, 2009 12:35 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Ok, all files but the textures are now uploaded. The textures pack is being difficult so bear with me a day or so, then I can post the links.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Mon Mar 02, 2009 6:29 pm 
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Senec

Joined: Mon Oct 06, 2008 8:34 am
Posts: 121
Ah, great stuff man!

Busy week for me, will check it out at the weekend.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Tue Mar 03, 2009 12:01 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Ok, all files uploaded. I need to sort out the links and will do that tomorrow as about to go to work now. Phew, thats all done then.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Mar 04, 2009 10:26 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Ok, files uploaded. Go to the members only download section. Last thread, all links.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Mar 11, 2009 11:23 am 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
I have created a FULL MESOGEA MAP. 27MB in Jpeg form and available over at the Members only download section.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Mar 11, 2009 3:04 pm 
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Senec

Joined: Sat Aug 09, 2008 3:34 pm
Posts: 149
Thank you! Been waiting for something like this for a while. Helps me visualize the mod and get a sense for where things are happening. We need to create some local maps for Ventara and Illusidum as well, once they are completed.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Mar 11, 2009 7:05 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
I hope it gives you a better overview of the Mesogea worldspace. I think it gives a better sense of space and how the areas work with one another. I need somehow to optimize the map so that it can be converted to a dds of a sensible size to work as an ingame map.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Sun May 31, 2009 11:51 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
The Agaria at Illusidum.

http://www.youtube.com/watch?v=OdPgXP2xNJQ


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Mon Aug 17, 2009 4:41 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
So here's how my world map is looking. I haven't cleaned up all the water yet, as it is all light brown on the map that was uploaded to TESNexus. It's colored right now, and I tried to give it a bit of a map look, but after the water's all fixed up and I touch up a few more parts, I may give it that brown-sepia toned look and make it look more like the stock Oblivion map. But here's what it looks like right now.

http://img4.imageshack.us/i/screenshot7dhs.jpg/

http://img30.imageshack.us/i/screenshot8hzq.jpg/

It's a pain getting the world lined up with the map in the CS, but I think I have it close now... still needs some tweaking as well though.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Tue Aug 18, 2009 8:20 am 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
I love it, youre piquing my interest again. Well done. Excellent work.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Tue Aug 18, 2009 4:03 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
http://www.tesnexus.com/downloads/file.php?id=26570

World map is available.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Aug 19, 2009 5:19 pm 
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Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
Downloaded and will use asap. Brilliant job, I viewed the dds file. Love it.


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Aug 19, 2009 5:20 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
I noticed that if you have other .esp files loaded, you might have trouble viewing it because of the whole... isolation problem. We might have to do something like this:

http://devnull.sweetdanger.net/deisolation.html


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 Post subject: Re: Up to date news: a day by day account.
PostPosted: Wed Aug 19, 2009 7:10 pm 
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Milite

Joined: Fri Aug 14, 2009 6:32 pm
Posts: 98
Quick note as well, for everyone who has made their own .esp file with mods for Mesogea, make sure that the hiboriamap.esp loads AFTER any other mods related to Mesogea... probably has to be dead last at the moment, or else the World Map will get overwritten again with the stock map, and that's no good.
I tried making my new file I'm working on, Hazelgate, dependant on hiboriamap.esp, but that didn't solve the problem. My Hazelgate.esp just has to load before hiboriamap.esp, or else it overwrites the map and I get stuck with the stock one.
Hope this helps.


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