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 Post subject: Well, it's big...but where's all the furniture?
PostPosted: Sat Aug 09, 2008 3:45 pm 
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Senec

Joined: Sat Aug 09, 2008 3:34 pm
Posts: 149
Hi! I'm truant. I have my own mod in development, but I think Mesogea is just too damn cool not to contribute to it. Consider me your part-time landscaping consultant. Er...sort of an untrained landscaping consultant, 'cause I'm kinda new at this. But I love to landscape! I think creating interesting wilderness areas is my favourite part of modding. And Mesogea is nothing if not one huge, gigantic zen rock garden.

I haven't decided where I'm going to start yet, or what really needs to get done, so I'm open to suggestions.

And, btw: is there anyway to create a good-sized detail map of the worldspace with cell grids marked and the names of all of the regions other than regenerating the overview in the heightmap editor? (The sheer size of this beast just scares me and will probably have my PC rocking in a corner muttering gibberish for weeks. :shock: )

Oh, and I'm TheMagician on the ESF forums, in case you're confused. I go by both names. Among others. I'll shut up now.


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 Post subject:
PostPosted: Wed Aug 13, 2008 1:31 pm 
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Site Admin

Joined: Mon Feb 18, 2008 9:37 pm
Posts: 760
At home (a week away at present) I have a highly detailed map. I will do what I can whilst away though.


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